Someone has the audacity to throw bigSht at me.. You will never forget
this.. Anyways, and now for a sensitivvvveeeeeeee sport.. Tweak it
past the 50 yard line! as the screen moves 20 yards at a time.. and 4
players doing this would make 2-2 headon..where you can pick a lead
pipe there or pick a sword to subdue the opponents and once you're
dead you are cast out for 10 seconds.. there are 2 players remainiing
as the other 2 are dead.. they simultaneously kill each other and the
score is Deuce.. I should be broadcasting for these kinds of Tweakball
tournaments..doing the Miller thing spontaneously as I type my
comments about the ongoing tournament.. actually better yet, I should
play Unreal with Doug.. I never survived their missions..I've been
through elimination rounds, but not missions.. they require that I
expend my bots as I take charge behind them using them as shields to
penetrate the enemy's defense.. in my version of Unreal, I will bring
200 friends or shallow acquaintances over to set it on arena mode..
there are so many dudes there that you can't make sense of what is
going on.. as such should be Tweakball..it should run most perfectly
like the old game where you have eagle's eye perspective and chop up
parts of the body.. BJim could also make a Bolo tournament Edition so
people can run loose and try to defeat fortresses and sht online..it's
possible to play Unreal with many teams so I don't see why Bolo online
would be hard to create.. but you gotta use mapping techniques so that
screens are split between players..Javascript could do this if there
were a master processor at work and buffering status.. worth a try
BJim..
-sEung b. Kim
>> Stay informed about: Bolo Online (by Seung B. Kim)