Peter Meharg wrote:
> kuyper RemoveThis @wizard.net wrote:
>
> >>So, Tunesmith headed out with the Ringworld and parked it around a new
> >>sun... without shadowsquares. How does he power the superconducting grid
> >>without beamed shadowsquare power? How does he keep the ringworld surface
> >>from baking dry under 24/7 sun?
> >
> >
> > The simplest solution I can come up with is that he has to deploy a new
> > set of shadow squares, and he has to do it before an unacceptably large
> > amount of irreversible damage is done. Considering the damage that must
>
> I would have just left the ringworld in an outer orbit while he built
> the shadow squares? No damage would be done in that way. But I dont
> think like a Protector...
The Ringworld was designed to circle a star; I very much doubt that it
can safely be put in orbit around a star. It's radius is 1 AU, so I
don't think you can really call it an orbit unless the Ringworld's
center of mass is more than 1AU away from the center of mass of the
star. Let's assume 1.5 AU?
So, how is it oriented? If the plane of the ring is parallel to the
orbital plane, then the inner side of the part of the ring closest to
the star will be facing away from the star, while at the same time
blocking the light from reaching the inner side of the part of the Ring
farthest from the star. The only thing that will be heated up is the
outer surface. Since that surface was designed to face empty space at
an average temperature of a few kelvins, I suspect that some aspects of
it are NOT designed to work properly when they spend one half of every
Ringworld rotation facing the star.
If the axis of the Ringworld's rotation is not perpendicular to the
plane of the Ringworld's orbit, then things could work a little better,
so long as that axis wasn't facing straight toward the star. The outer
parts would recieve some starlight. However, the part of the inner
surface that is best exposed to starlight is going to be about 1 or
even 2 AU farther away from the star than it was from the Ringworld
star. Given the inverse square law, that means that it will be exposed
to somewhere between 1/4 and 1/9 of the amount of light that it got
while in it's original location. Luckily, the equilibrium temperature
is proportional to the 1/4 power of the insolation, so the temperatures
will only be reduced by a factor of sqrt(2) to sqrt(3). Still, that's
the absolute temperature: Reducing room temperature (300K) by a factor
of sqrt(3) gives a temperature of 173K. Also, the temperature will rise
during a "day" that will last about 1/2 of a Ringworld rotation, while
it will drop during a night that will last roughly the same amount of
time. That's going to be pretty rough on the inhabitants!
Also, if the ringworld's rotation axis doesn't point straight at the
star, parts of it will be closer to the star than others. Scrith is
pretty strong, but even scrith is going to be pretty flexible when it's
shaped like the Ringworld. The forces on the Ringworld in it's designed
location are extremely symmetrical and uniform. In any other location,
it's shape is going to be deformed a bit. Even a small change in it's
shape could result in air flowing away from some parts of the ring, and
toward other parts. I don't know any easy way to estimate the size of
this effect, so I don't even know whether it would be big enough to be
measured, much less whether it would be big enough to be a problem.
However, it might be.
>> Stay informed about: Anyone out there