"Peter Black" <PBl.TakeThisOut@rogers.com> wrote in message news:<412Gb.73421$2We1.13722@news04.bloor.is.net.cable.rogers.com>...
> I was re-reading the last book, and just finished Crown of
> Slaves. Someone correct me here.
>
> As War of Honor closed we knew the following.
>
> More than half the new ships that Haven posessed were at Trevor's
> Star, yes? And they were easily outnumbered by the newer ships of
> the Grayson/Manticorans.
>
The Trevor's Star attack force of ~80 modern capital ships was
outnumbered by the combined Manty/Grayson fleet. However you must
also note that the combined fleets contained 50% of Grayson's modern
warships and 66% of Manticore's modern warships. I think there were
48 RMN SD(P) at Trevor's Star with another 24 available for duty
before hand (12 in Home Fleet, 6 in Silesia with Honor, 6 at
Grendelsbane, subsequently destroyed).
At the same time we know that the RHN was able to put 40 modern
warships at Grendelsbane and numerous squadron size elements in the
outlying systems during the initial phases of Thunderbolt.
Additionally we were told at the end of the book that the economy of
the Republic probably could support the construction of at least 200
more modern capital ships within the next year above and beyond what
the RMN had already seen and accounted for.
The new construction which would give the Manties numerical parity was
destroyed at Grendelsbane and the Home yards are at least 6-12 months
from turning out any significant numbers of new modern warships. More
importantly due to the distances involved and the need for repairs,
the Manties will gain a breather, but they will not be able to take
advantage of the time because of their losses in Thunderbolt. They
lost 2,600+ LACs, and 60+ superdreadnoughts. These ships have crews
of over 500,000 trained and experienced sailors. What new
construction that the RMN can get into shape in the next year will not
have the same caliber of crews post-Thunderbolt as it would have had
pre-Thunderbolt planning. We saw several books which had an
underlying theme of the manpower problems Manticore had. It will be
relieved eventually by the intergration of the Talbot/Lynx cluster
populations, but that will take time and effort to integrate into the
war effort. Grayson can do little to help as it is effectively built
out; they may be able to export capital ships, but there is little
manpower slack from the GSN.
> A big chunk of what remained was probably at Sidemore, and wiped
> out. What was left of that Haven fleet was probably little more
> than the older ships, mostly damaged, good for little more than
> backwater patrols now. So essentially, that fleet is gone, while
> Harrington's fleet is intact and largely undamaged.
The Sidemore Attack Force (2cd Fleet, RHN) got smashed, but it was a
small modern force; 12 SD-Ps, and 6-8 CLACs. The rest of the force
was composed of old-style superdreadnaughts that may or may not have
been upgraded. The modern ships were decimated but over half of the
entire force as counted by hulls were able to get back over the hyper
limit and flee.
Honor's taskforce had the same basic composition; a small core of very
modern ships and a lot of modified older ships. This is a lot like
the British Meditarean Fleet in 1909-1914. The force is complemented
by the Protector's Own which is exclusively composed of modern ships,
but again the PO is not a huge fleet (5 squadrons of SD(P)s/CLACS?)
Additionally we know that several RMN capital ships were severely
damaged, including IIRC the flagship of Adm. McCleon. Honor's fleet
got off lighter than the Haven fleet, but it still took some damage.
The Battle of Sidemore is not a war-winning battle. It was a decisive
victory for the Manticoran Navy but the forces involved were too small
to matter in the long run. However it has several positive results,
mainly the Andermani alliance and the blooding of Harrington as an
operational Fleet commander. The advantage of the Andermani alliance
is that the Manticore Admiralty can pull out the heavy ships from
Sidemore, strip the obsolete ones of their crews and man new
construction. The rear is secure. Secondly, Harrington has finally
gained experience commanding multi-battle squadron actions. We know
that this is going to be important in the next book of the HH universe
because she is the fleet commander of the combined fleets.
>
> In a few places, with idiots in command, the Manties lost ships,
> but I assume that most system commanders, faced with overwhelming
> force, made their escape. Now that the Havenites are in control
> of all those systems they have to disperse their forces and
> picket them. The Manty ships which had been doing so can now
> gather together, probably forming another fleet.
From the ships which were lost and I mentioned above, it seems like
most Manty pickets fought and died. They thought that they had a
massive tech and range advantage so why wouldn't a squadron of
conventional Manty SD's with pods and MDM tubes not go out and engage
2 squadrons of RHN SDs which they think can not shoot at them for
another 25 million kms. They got wiped out in most cases. There are
definately cases such as the main Grendelsbane group where the vast
majority of ships and their crews were able to escape, but we see that
unmodernized SDs are deadmeat against SD-Ps, so their main function is
to either be missile bait or to provide crews for new SD-Ps that are
being built. The Manties have very little strategic flexibility.
>
> The Havenites have brought Erewhone into their group, but it's
> unlikely those ships will participate in any major attack on
> Manticore. Remember, it was the old government they hated, not
> the Queen. The new government is made up of people they probably
> think of as their friends. Meanwhile, the Manties have gotten the
> Andermani Empire on board, a much bigger, more robust fleet
> that's probably more than eager to hammer the Havenites.
>
> So who is in trouble here? The Manties or Haven?
Right now the strategic situation for the Manties sucks. It is not
horrendous for a couple of reasons but Haven has the initative and the
numbers. Right Haven controls the vast majority of the space which
had been contested for the past decade, they have a larger established
fleet of modern warships, competent command teams, political
stability(at least compared to what they have had for the past 2
generations), a direct pipeline to the Solarian League through Erewhon
and a massive building program and the crews to man those ships in the
pipeline. Manticore has a large proportion of its fleet in obsolete
types, political instability, the problem of integrating two very
large multi-system polities into the political structure of the Star
Kingdom, new command teams that are experienced but not active for the
past couple of years, and a big gap in their construction pipeline.
The situation is not disaestrous yet for Manticore mainly because
Grayson bailed the RMN out. It still possesses the bulwark of
Trevor's Star which is the gun pointed straight at the RMN's heart and
it has a secure rear area. The addition of the Andermani Navy is a
great resource but it will involve some time and effort in integrating
the IAN into the Alliance command structure because they are most
likely the 2cd largest navy in the Alliance at this time in terms of
modern warships behind the GSN. The IAN gives the Alliance some
semblence of strategic depth in that its building yards are extremely
far away from Haven but due to the Manticore Wormhole Junction,
reasonably close to the front. They are a safe zone.
However the Alliance will have a difficult time in the short term
collecting a large and effective counter-attack force. The vast
majority of the Grayson Fleet at Trevor's Star has to return to
Yeltsin extremely quickly in order to protect their home system. The
Yeltsin building yards will be critical to the Alliance. A nucleus of
a strike force can probably be built around either the returning
Protector's Own/RMN Sidemore Task Force or the new IAN units which are
soon to appear in Manticore, but one of these forces will be needed to
reinforce Trevor's Star. You may see Trevor's Star acting as a
strategic reserve which Haven must respect. A large concentration of
forces there for Manticore on primarily a defensive mission but which
are capable of striking out at near by targets.
>
> What I'd do? Gather together a fast fleet of new ships, then send
> out small scouting groups consisting of a CLAC and a few
> battlecruisers deep into Haven territory. Have the Havenites
> undestood the possible use of those LAC's as scouts? The Manties
> know the Havenites have a big shipyard somewhere. They know it's
> nowhere in a highly populated area, but they can narrow it down a
> lot, I'm sure. Economic and industrial activity like that can't
> be hidden. Have the CLAC's drop out well beyond a suspect
> system's hyper limit and launch a few stealthed LACs to check it
> out.
Does not sound like a bad idea, although CLACS are in a short
supply. A shipyard of the size that BoltHole is must be emitting like
mad, so I would just suggest use the pre-existing light cruisers and
battlecruisers to do screaming passes at very high C of a lot of
systems in order to locate the shipyard. Good intelligence is always
valuable even if it is not directly actionable. If the RHN knows that
the Manties know where Bolthole is, they will probably divert some of
their fleet to protect the shipyard. However the RMN can not afford
to have dozens of its rare and precious modern ships going on a snipe
hunt. If it can locate Bolt Hole, then it can strike with
concentrated fury and efficiency.
My basic problem with your set of suggestions and assumptions is that
I am assuming that the Manticoran Alliance needs to be on the
strategic defensive for at least a year to eighteen months in order to
remobilize its superior economic base. I can see a Copenhagen style
attack against the Erehwon Wormhole Junction in this time period, but
that offensive action is fundamentally defensive in nature as it cuts
Haven off from external sources of support.
Dave<!-- ~MESSAGE_AFTER~ -->
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